Hit the water. Kayaks, motorboats, fishing, and new crafting — May 26.
The first large content update of Early Access. New ways to move, fish, craft, and survive across the reserve.
A dream camping trip in the Pacific Northwest turns sinister fast. You're trapped inside a vast nature reserve, your guide is never coming back, and something — or someone — is watching your every move. Explore, craft, and survive across shifting seasons, solo or with up to four friends, while you piece together who built this place and how to get out.

Since Early Access launched in January, we've shipped 27+ patches — fixes, improvements, and QoL changes driven directly by what players report in Discord and Steam reviews. The devs check bug reports daily, run regular sentiment reports, and post notes after every update. Come in, tell us what you find, and help shape what's next.
JOIN DISCORD2,800+ players insidePrefer email? Get field reports from the team.
"Do I enjoy playing it? Without a doubt. Camping, crafting, exploring, and trying to figure out WTF is going on — any more than that would be spoiling it."
"Great game, few bugs to iron out, but have enjoyed playing so far and will continue."



Two of the founders grew up in the Pacific Northwest, worked together at other studios, and eventually decided to build the game they actually wanted to play. Six people later, here we are. Every update comes from what the community tells us — and that's not going to change.
Early Access means you can play now, at a price that typically goes up at full launch, and you get to be part of shaping the game along the way.
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